Diablo 4 Continues an Annoying PC Trend and Takes it to The Next Level
Worst Changes in Diablo 4 Season 4 Patch Notes Changes to how Critical Strike Damage, Vulnerable Damage, and Overpower Damage are calculated Druid's Aspect of Rampaging Werebeast now has its Critical Strike Damage capped at 200% The level at which players will receive the priority quest for unlocking the next World Tier difficulty has been increased
It's a great sign to see that the majority of changes in this update for the Season of Blood are positive gains for Diablo 4, but there are a few changes that may be controversial as well.
The biggest change to note here is the overhaul of Critical Strike, Vulnerable, and Overpower Damage which changes these stats to being additive instead of multiplicative. The result means each of these damage types now only stack additively with one another just with different trigger conditions, which will end up reducing the overall power of Critical Strike and Vulnerable Damage to account for them being too overpowered in the past.
It's unclear if these changes to bucket damage will lead to more balanced gameplay or will just be a blanket nerf to certain build types. However, one class that is getting a nerf is the Druid through the capping of the damage dealt by the Aspect of Rampaging Werebeast which could be used to do insane amounts of damage to Uber Lilith. Another small change is an increase to the level at which players receive the priority quest for unlocking the next World Tier from 40 to 48 for World Tier 3 and 60 to 68 for World Tier 4, though players can still attempt the Capstone Dungeon at any time.
Blizzard has delivered exciting content for Overwatch 2 Season 7, including a new map, Sombra rework, and a Halloween battle pass. However, its crossover is a mixed bag. While the Diablo 4 cosmetics are spectacular in terms of their design, locking Inarius and Lilith behind an expensive battle pass bundle is very disappointing. At the same time, the Trials of Sanctuary mode in the Diablo 4 crossover is a major win for Overwatch 2, offering a fun and replayable PvE experience with meaningful loot and ability upgrades.
https://www.mmoexp.com/Diablo-4/Gold.html
Diablo 4 Continues an Annoying PC Trend and Takes it to The Next Level
Worst Changes in Diablo 4 Season 4 Patch Notes Changes to how Critical Strike Damage, Vulnerable Damage, and Overpower Damage are calculated Druid's Aspect of Rampaging Werebeast now has its Critical Strike Damage capped at 200% The level at which players will receive the priority quest for unlocking the next World Tier difficulty has been increased
It's a great sign to see that the majority of changes in this update for the Season of Blood are positive gains for Diablo 4, but there are a few changes that may be controversial as well.
The biggest change to note here is the overhaul of Critical Strike, Vulnerable, and Overpower Damage which changes these stats to being additive instead of multiplicative. The result means each of these damage types now only stack additively with one another just with different trigger conditions, which will end up reducing the overall power of Critical Strike and Vulnerable Damage to account for them being too overpowered in the past.
It's unclear if these changes to bucket damage will lead to more balanced gameplay or will just be a blanket nerf to certain build types. However, one class that is getting a nerf is the Druid through the capping of the damage dealt by the Aspect of Rampaging Werebeast which could be used to do insane amounts of damage to Uber Lilith. Another small change is an increase to the level at which players receive the priority quest for unlocking the next World Tier from 40 to 48 for World Tier 3 and 60 to 68 for World Tier 4, though players can still attempt the Capstone Dungeon at any time.
Blizzard has delivered exciting content for Overwatch 2 Season 7, including a new map, Sombra rework, and a Halloween battle pass. However, its crossover is a mixed bag. While the Diablo 4 cosmetics are spectacular in terms of their design, locking Inarius and Lilith behind an expensive battle pass bundle is very disappointing. At the same time, the Trials of Sanctuary mode in the Diablo 4 crossover is a major win for Overwatch 2, offering a fun and replayable PvE experience with meaningful loot and ability upgrades.
https://www.mmoexp.com/Diablo-4/Gold.html
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